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B-SC in Graphics Animation And Vfx Hons at Dr. D. Y. Patil Vidyapeeth, Pune

Dr. D. Y. Patil Vidyapeeth, Pune stands as a premier Deemed-to-be-University, established in 2003. Spanning 43 acres, this institution offers a vast array of over 220 programs across diverse disciplines. Recognized for academic excellence and a vibrant campus ecosystem, it holds an 'A++' grade from NAAC and consistently ranks among top institutions in various NIRF categories.

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Pune, Maharashtra

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About the Specialization

What is Graphics Animation and VFX (Hons.) at Dr. D. Y. Patil Vidyapeeth, Pune Pune?

This B.Sc. (Hons.) Graphics Animation and VFX program at Dr. D. Y. Patil Vidyapeeth, Pune focuses on equipping students with comprehensive skills for the rapidly evolving Indian media and entertainment industry. It covers the entire spectrum from conceptualization and design to advanced 3D modeling, animation, visual effects, and game development, preparing students for creative and technical roles. The program is designed to meet the growing demand for skilled professionals in India''''s booming animation, gaming, and VFX sectors.

Who Should Apply?

This program is ideal for creative individuals who possess a keen interest in digital art, storytelling, and technology. It targets fresh graduates from any stream with a passion for animation, gaming, or visual effects, aspiring to build a career in these dynamic industries. It also suits those looking to transition into a specialized creative tech role or professionals aiming to upskill with formal training in cutting-edge industry tools and techniques.

Why Choose This Course?

Graduates of this program can expect diverse India-specific career paths, including 3D Animator, VFX Artist, Game Designer, Modeler, Rigger, Compositor, Motion Graphics Designer, and Digital Illustrator in studios across Mumbai, Bangalore, Hyderabad, and Chennai. Entry-level salaries typically range from INR 2.5 Lakhs to 4.5 Lakhs per annum, with experienced professionals earning significantly higher. The program also aligns with certifications from software providers like Autodesk and Adobe, enhancing employability.

Student Success Practices

Foundation Stage

Master Fundamental Art & Design Skills- (Semester 1-2)

Dedicate time to consistent practice of basic drawing, digital painting, and graphic design principles. Strong foundational art skills are crucial for all advanced animation and VFX work. Focus on understanding color theory, composition, and visual storytelling.

Tools & Resources

Sketchbooks, Adobe Photoshop & Illustrator tutorials, Online drawing courses (e.g., Drawabox)

Career Connection

A robust portfolio showcasing strong fundamentals helps you stand out in entry-level job applications for concept artist, illustrator, or junior graphic designer roles.

Build a Digital Toolkit Proficiency- (Semester 1-2)

Become highly proficient in industry-standard software like Adobe Photoshop, Illustrator, Premiere Pro, and basic Maya. Start early with online tutorials and personal projects to internalize the tools and workflows.

Tools & Resources

Adobe Creative Cloud, Autodesk Maya trial, YouTube tutorials, LinkedIn Learning, NPTEL courses on multimedia

Career Connection

Employers in India prioritize candidates with hands-on experience with relevant software, making you job-ready for junior artist or assistant editor positions.

Engage in Peer Learning & Creative Exploration- (Semester 1-2)

Collaborate with classmates on small creative projects, share feedback, and participate in college-level art and design competitions. Experiment with different art styles and digital mediums beyond coursework.

Tools & Resources

College art clubs, Online art communities (e.g., ArtStation, DeviantArt), Discord servers for animators/VFX artists

Career Connection

Develops teamwork skills vital for studio environments and fosters a creative network. Early portfolio pieces from competitions can be valuable additions.

Intermediate Stage

Specialize in a Core Area & Build Projects- (Semester 3-5)

Identify a specialization (e.g., 3D Modeling, Animation, Compositing, Game Design) and take elective courses accordingly. Develop comprehensive projects for your portfolio in your chosen area, focusing on industry-standard quality.

Tools & Resources

Autodesk Maya, ZBrush, Nuke, Substance Painter, Unity/Unreal Engine, Personal project blogs or websites

Career Connection

Creates a focused portfolio demonstrating expertise, which is crucial for securing specialized internships or entry-level roles as a Modeler, Animator, Compositor, or Game Developer.

Seek Industry Exposure & Mentorship- (Semester 3-5)

Attend industry workshops, webinars, and conferences (e.g., FICCI Frames, India Game Developer Conference). Connect with professionals on LinkedIn and seek mentorship opportunities to understand industry trends and expectations.

Tools & Resources

LinkedIn, Industry event websites, Guest lecture series by the college

Career Connection

Networking opens doors to internship opportunities and helps in understanding the real-world production pipeline, giving you an edge in Indian studios.

Participate in Game Jams & Short Film Challenges- (Semester 3-5)

Actively participate in game jams, 48-hour film projects, or animation challenges. These high-pressure environments teach rapid prototyping, problem-solving, and collaboration, and result in quick portfolio pieces.

Tools & Resources

Global Game Jam, India Film Project, College film/animation societies

Career Connection

Demonstrates practical application of skills under deadlines, highly valued by recruiters for roles in fast-paced production environments.

Advanced Stage

Curate a Professional Portfolio & Reel- (Semester 6)

Develop a polished, industry-standard portfolio and showreel tailored to your chosen specialization. Focus on quality over quantity, showcasing your best work with clear breakdowns of your contributions.

Tools & Resources

ArtStation, Behance, Vimeo/YouTube for reels, Personal website builders

Career Connection

An exceptional portfolio and reel are the most critical tools for job placement in the animation, VFX, and gaming industries in India and globally.

Undertake a Capstone Project or Internship- (Semester 6)

Engage in a significant final year project that simulates real-world production, or secure an internship at an animation, VFX, or game studio. This provides invaluable practical experience and professional connections.

Tools & Resources

College placement cell, Online job portals (Naukri, Indeed, LinkedIn), Direct studio applications

Career Connection

Internships often lead to pre-placement offers, and a strong capstone project demonstrates your ability to complete a professional-level task, significantly boosting your employability.

Refine Interview Skills & Industry Knowledge- (Semester 6)

Practice technical and behavioral interview questions specific to the industry. Stay updated on the latest trends, technologies (e.g., AI in VFX, Virtual Production), and major projects in Indian and international studios.

Tools & Resources

Mock interviews, Industry news websites (AnimationXpress, fxguide), Trade magazines

Career Connection

Sharpens your communication and problem-solving abilities, ensuring you can articulate your skills and passion effectively to potential employers during campus placements or direct applications.

Program Structure and Curriculum

Eligibility:

  • Passed 10+2 examination or its equivalent examination in any stream with English as a compulsory subject and with minimum 40% aggregate marks.

Duration: 3 years / 6 semesters

Credits: 130 (calculated from subject list; document also states 160 credits overall) Credits

Assessment: Internal: 50%, External: 50%

Semester-wise Curriculum Table

Semester 1

Subject CodeSubject NameSubject TypeCreditsKey Topics
AHVE101Value Education & Human RightsAbility Enhancement Compulsory Course (AECC)2Understanding Value Education, Need & Importance of Values, Human Rights, International Human Rights Instruments, Responsibilities
LANG101English Communication SkillsAbility Enhancement Compulsory Course (AECC)2Introduction to Communication, Types of Communication, Language of Communication, Listening Skills, Speaking Skills, Reading Skills, Writing Skills
GAD101Introduction to Art & DesignCore Course (CC)4Understanding Design, Elements of Design, Principles of Design, Visual Communication, Design Process
GAD102Basic DrawingCore Course (CC)4Introduction to Drawing, Line, Shape & Form, Perspective Drawing, Still Life, Figure Drawing
GAD103Digital PaintingCore Course (CC)4Introduction to Digital Painting, Software Interface (Photoshop), Brushes & Tools, Color Theory, Digital Illustration Techniques
GAD104Graphic DesigningCore Course (CC)4Principles of Graphic Design, Typography, Layout Design, Branding & Identity, Print Design Basics
GAD105Graphics Animation & VFX Lab – ICore Practical Course (CPC)2Photoshop for Graphic Design, Illustrator for Vector Graphics, InDesign for Layout, Basic Digital Painting Practice

Semester 2

Subject CodeSubject NameSubject TypeCreditsKey Topics
EVS101Environmental ScienceAbility Enhancement Compulsory Course (AECC)2Multidisciplinary Nature of Environmental Studies, Ecosystems, Biodiversity, Environmental Pollution, Social Issues & Environment
GAD201Foundation of AnimationCore Course (CC)4History of Animation, Principles of Animation, Animation Production Pipeline, Character Design Basics, Storyboarding
GAD2023D Modeling (Maya)Core Course (CC)4Introduction to Maya Interface, Polygon Modeling, Nurbs Modeling, Sculpting Basics, Texturing & UV Mapping
GAD203Digital Video EditingCore Course (CC)4Introduction to Video Editing, Software (Premiere Pro), Footage Management, Transitions & Effects, Sound Editing
GAD204Scripting & StoryboardingCore Course (CC)4Storytelling Fundamentals, Script Writing Formats, Character Development, Visual Storytelling, Storyboard Creation
GAD205Graphics Animation & VFX Lab – IICore Practical Course (CPC)2Maya Basic Modeling Practice, Premiere Pro Editing Practice, Animation Principles Application, Storyboard Development
GE201Introduction to PhotographyGeneric Elective (GE)4History of Photography, Camera Anatomy, Exposure Triangle, Composition, Digital Image Processing

Semester 3

Subject CodeSubject NameSubject TypeCreditsKey Topics
GAD301Character Design & SculptingCore Course (CC)4Anatomy for Artists, Character Design Principles, Digital Sculpting (ZBrush/Mudbox), Retopology, Character Expression
GAD302Rigging & AnimationCore Course (CC)4Introduction to Rigging, Skeleton Setup, Skinning, Forward/Inverse Kinematics, Basic Character Animation
GAD303Compositing (Nuke)Core Course (CC)4Introduction to Compositing, Nuke Interface, Rotoscoping, Chroma Keying, Multi-Pass Compositing
GAD304Game Design & DevelopmentCore Course (CC)4History of Games, Game Design Principles, Level Design, Character & Environment Design for Games, Introduction to Game Engines
GAD305Graphics Animation & VFX Lab – IIICore Practical Course (CPC)2Digital Sculpting Practice, Basic Rigging Exercises, Nuke Compositing Practice, Game Asset Creation
SEC301Web DesignSkill Enhancement Course (SEC)2HTML Basics, CSS Styling, Responsive Design, UI/UX Principles, Web Layout

Semester 4

Subject CodeSubject NameSubject TypeCreditsKey Topics
GAD401Lighting & TexturingCore Course (CC)4Principles of Lighting, 3-Point Lighting, Global Illumination, PBR Texturing, Substance Painter/Designer
GAD402Advanced AnimationCore Course (CC)4Advanced Character Animation, Walk Cycles, Lip Sync, Facial Animation, Performance Capture Integration
GAD403Special Effects & SimulationCore Course (CC)4Particles, Fluids, Cloth Simulation, Destruction Effects, Nodal Based FX (Houdini/Maya)
GAD404Augmented & Virtual RealityCore Course (CC)4Introduction to AR/VR, VR Hardware, AR Frameworks (ARCore/ARKit), Unity/Unreal for AR/VR, Interactive Experiences
GAD405Graphics Animation & VFX Lab – IVCore Practical Course (CPC)2Advanced Texturing Practice, Animation Sequence Development, FX Simulation Experiments, AR/VR Prototype
SEC401UI/UX DesignSkill Enhancement Course (SEC)2User Research, Wireframing, Prototyping, Usability Testing, Information Architecture

Semester 5

Subject CodeSubject NameSubject TypeCreditsKey Topics
GAD501Motion GraphicsCore Course (CC)4Principles of Motion Graphics, After Effects Interface, Keyframe Animation, Text Animation, Visual Effects for Motion
GAD502Advanced CompositingCore Course (CC)4Deep Compositing, Stereoscopic Compositing, Color Grading, Tracking & Matchmoving, Nuke Script Optimization
DSE501Advanced Game DevelopmentDiscipline Specific Elective (DSE)4Advanced Shaders, AI for Games, Multiplayer Game Concepts, Optimization Techniques, Game Publishing
DSE502Look DevelopmentDiscipline Specific Elective (DSE)4Shader Networks, Material Creation, Render Passes, Texture Painting, Scene Assembly for Rendering
GAD503Industry Project – IProject4Project Planning, Concept Development, Production Pipeline, Team Collaboration, Presentation Skills
GAD504Graphics Animation & VFX Lab – VCore Practical Course (CPC)2Motion Graphics Projects, Advanced Compositing Challenges, Elective Specific Practical Application, Project Development

Semester 6

Subject CodeSubject NameSubject TypeCreditsKey Topics
GAD601Portfolio DevelopmentCore Course (CC)4Portfolio Strategy, Personal Branding, Resume & Cover Letter, Interview Preparation, Online Portfolio Platforms
GAD602Production ManagementCore Course (CC)4Project Lifecycle, Resource Management, Budgeting, Quality Control, Legal & Ethical Issues in Media
DSE601Virtual ProductionDiscipline Specific Elective (DSE)4Real-time Rendering, LED Walls, Camera Tracking, Pre-visualization, Virtual Camera Operation
GAD603Internship / Industry Project – IIProject / Internship8Real-world Industry Experience, Professional Skill Development, Mentorship, Project Delivery, Final Report & Presentation
GAD604Graphics Animation & VFX Lab – VICore Practical Course (CPC)2Portfolio Asset Creation, Production Pipeline Simulation, Elective Specific Advanced Practice, Internship/Project Support
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