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B-SC-ANIMATION-MULTIMEDIA-GAMING in General at Guru Teg Bahadur Institute of Management & Technology

Guru Teg Bahadur Institute of Management & Technology (GTBIMT), Ludhiana, established in 1997, is a premier college affiliated with I.K. Gujral Punjab Technical University. GTBIMT offers popular programs including MBA, MCA, BBA, and BCA, fostering academic excellence and holistic development.

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Ludhiana, Punjab

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About the Specialization

What is General at Guru Teg Bahadur Institute of Management & Technology Ludhiana?

This B.Sc. (Animation, Multimedia & Gaming) program at Guru Teg Bahadur Institute of Management & Technology focuses on developing creative and technical skills essential for the rapidly expanding digital media industry in India. It covers a comprehensive spectrum from traditional art fundamentals to advanced 3D animation, visual effects, game design, and multimedia production, catering to the significant demand for skilled professionals in various Indian media sectors. The program emphasizes practical, hands-on learning to prepare students for real-world challenges.

Who Should Apply?

This program is ideal for creative individuals who have completed 10+2 in any stream and possess a keen interest in art, technology, storytelling, and digital entertainment. It is particularly suited for fresh graduates aspiring to enter the dynamic fields of animation, VFX, game development, and multimedia production. Aspiring animators, game designers, multimedia artists, and visual effects specialists will find this course beneficial, providing a strong foundation for a vibrant career in India''''s booming digital creative economy.

Why Choose This Course?

Graduates of this program can expect diverse India-specific career paths, including 2D/3D Animator, VFX Artist, Game Designer, Modeler, Rigger, Compositor, Web Designer, and Multimedia Developer. Entry-level salaries in India typically range from INR 2.5 to 4.5 lakhs per annum, with experienced professionals potentially earning INR 8-15 lakhs or more, especially in major hubs like Bangalore, Mumbai, and Hyderabad. Growth trajectories are strong, with opportunities to lead projects in animation studios, gaming companies, and advertising agencies.

OTHER SPECIALIZATIONS

Specialization

Student Success Practices

Foundation Stage

Master Fundamental Art and Design Principles- (Semester 1-2)

Dedicate significant time to traditional sketching, color theory, and understanding core design elements taught in subjects like ''''Introduction to Art & Design''''. This builds a critical visual foundation necessary for all advanced digital work. Practice daily drawing and observation exercises.

Tools & Resources

Sketchbooks, Drawing Pencils, Color Wheels, Online tutorials on fundamentals

Career Connection

Strong fundamentals differentiate a good artist from a great one, leading to better opportunities in concept art, character design, and visual development roles in Indian studios.

Build a Digital Toolkit Proficiency Early- (Semester 1-2)

Go beyond classroom instruction in ''''Basics of Photoshop'''', ''''Corel Draw / Illustrator'''', and ''''Basics of Animation''''. Actively explore advanced features through personal projects, tutorials, and online challenges. Familiarize yourself with industry-standard software.

Tools & Resources

Adobe Photoshop, Adobe Illustrator, Open-source alternatives like GIMP/Krita, YouTube tutorials, LinkedIn Learning

Career Connection

Early proficiency in key software tools makes you job-ready faster, allowing you to quickly adapt to studio pipelines and contribute effectively during internships and initial roles in India''''s competitive market.

Cultivate Effective Communication and IT Skills- (Semester 1-2)

Actively participate in ''''English Communication Skills'''' practicals to improve verbal and written communication. Simultaneously, ensure a solid grasp of ''''Fundamental of Computer & IT'''' concepts, as digital artists need strong technical literacy. Practice presenting your work.

Tools & Resources

Grammarly, Presentation software (PowerPoint/Google Slides), Basic coding playgrounds, Technical blogs

Career Connection

Clear communication is vital for team-based projects in animation and gaming studios. Strong IT skills help troubleshoot technical issues and understand production workflows, making you a more versatile candidate for Indian companies.

Intermediate Stage

Dive Deep into Specialized Software and Techniques- (Semester 3-5)

As you encounter ''''Flash / Animate CC'''', ''''3D Max'''', ''''After Effects'''', and ''''Basic Maya'''', choose a primary area of interest (e.g., 3D modeling, motion graphics) and focus on mastering its associated software. Work on complex personal projects that integrate multiple software skills.

Tools & Resources

Autodesk Maya, 3ds Max, Adobe After Effects, Unity/Unreal (for game design interest), Online courses (Coursera, Udemy)

Career Connection

Specialization is key for mid-level roles. Mastering specific software makes you a valuable asset for niche positions like 3D modeler, VFX compositor, or motion graphics artist in Indian studios.

Develop Strong Storytelling and Concept Art Skills- (Semester 3-5)

Pay extra attention to ''''Concept Art & Story Boarding''''. Regularly practice visual narrative creation, character design, and environment concept art. Create a personal portfolio of visual stories, even short ones, to showcase your imaginative abilities.

Tools & Resources

Digital drawing tablets, ArtStation, DeviantArt, Film and animation analysis

Career Connection

India''''s animation and gaming industry values strong storytelling. Excelling in concept art and storyboarding opens doors to pre-production roles, essential for shaping creative projects in animation and game development.

Engage in Collaborative Projects and Competitions- (Semester 3-5)

Form groups with peers to work on mini-animation films, game prototypes, or multimedia projects. Seek out national-level college competitions in animation, film, or game development. This mimics real-world studio environments and builds team dynamics.

Tools & Resources

Discord/Slack for team communication, Google Drive for asset sharing, Game jams, College cultural fests with creative competitions

Career Connection

Collaboration and competition experience are highly valued by Indian employers. They demonstrate teamwork, problem-solving, and the ability to deliver under pressure, crucial for studio environments and project-based work.

Advanced Stage

Build a Professional Portfolio and Reel- (Semester 6)

The ''''Project'''' and ''''Industry Based Project'''' semesters are critical for creating high-quality, specialized work. Focus on developing a strong, focused portfolio or demo reel showcasing your best work in your chosen niche (e.g., character animation, VFX breakdown, game level).

Tools & Resources

ArtStation, Vimeo/YouTube, Personal website builders, Behance

Career Connection

An outstanding portfolio is your most important tool for placements in India. It directly demonstrates your skills and creative potential to hiring managers at top animation, VFX, and gaming companies.

Seek Industry Internships and Networking- (Semester 5-6 (especially leading up to/during Semester 6))

Actively pursue internships at animation studios, VFX houses, or game development companies in major Indian cities. Attend industry workshops, seminars, and virtual events to network with professionals. Leverage platforms like LinkedIn to connect with potential mentors and employers.

Tools & Resources

LinkedIn, Industry event calendars (e.g., Indiajoy, FICCI Frames), College placement cell

Career Connection

Internships provide invaluable real-world experience and often lead to pre-placement offers. Networking is crucial for discovering hidden job opportunities and gaining insights into industry trends and expectations in India.

Master Advanced Production Workflows and Tools- (Semester 6)

Subjects like ''''Visual Effects'''', ''''Advance Compositing'''', and ''''Rigging & Animation'''' introduce complex workflows. Familiarize yourself with project management tools and version control systems commonly used in studios. Understand the full pipeline from concept to final render/export.

Tools & Resources

Jira/Trello for project management, Perforce/Git for version control, Nuke/Fusion for compositing, ZBrush for sculpting

Career Connection

Proficiency in studio workflows and advanced tools makes you a highly adaptable and efficient professional, increasing your value to animation and gaming companies in India and internationally, and paving the way for leadership roles.

Program Structure and Curriculum

Eligibility:

  • 10+2 in any stream (as per GTBIMT website)

Duration: 3 years / 6 semesters

Credits: 147 Credits

Assessment: Internal: 40% (for theory), 50% (for practicals/projects), External: 60% (for theory), 50% (for practicals/projects)

Semester-wise Curriculum Table

Semester 1

Subject CodeSubject NameSubject TypeCreditsKey Topics
BAMM-101English Communication SkillsCore3Grammar and Vocabulary, Written Communication, Oral Communication, Public Speaking, Presentation Skills
BAMM-103Fundamental of Computer & ITCore3Computer Basics, Hardware and Software, Operating Systems, Networking Concepts, Internet Fundamentals
BAMM-105Basic MathematicsCore3Algebra, Trigonometry, Geometry, Matrices and Determinants, Basic Statistics
BAMM-107Introduction to Art & DesignCore3Elements of Design, Principles of Design, Color Theory, Composition, Art History
BAMM-109Basics of AnimationCore3History of Animation, Principles of Animation, Types of Animation, Storytelling in Animation, Character Design Basics
BAMM-111English Communication Skills PracticalPractical2Listening Comprehension, Speaking Practice, Group Discussions, Interview Skills, Practical Writing Exercises
BAMM-113Fundamental of Computer & IT PracticalPractical2Operating System Usage, MS Office Applications, Internet Browsing, Email Management, Basic Troubleshooting
BAMM-115Introduction to Art & Design PracticalPractical2Sketching Exercises, Color Mixing, Layout Design, Basic Illustration, Traditional Mediums
BAMM-117Basics of Animation PracticalPractical2Frame by Frame Animation, Basic Character Movement, Stop Motion Basics, Timeline Animation, Simple Scene Creation

Semester 2

Subject CodeSubject NameSubject TypeCreditsKey Topics
BAMM-102Environment StudiesCore3Ecology and Ecosystems, Biodiversity Conservation, Environmental Pollution, Natural Resources, Sustainable Development
BAMM-104Programming in CCore3C Language Fundamentals, Control Structures, Arrays and Strings, Functions and Pointers, File Handling
BAMM-106Basics of PhotoshopCore3Interface and Tools, Layers and Masks, Image Retouching, Color Correction, Selections and Transformations
BAMM-108Drawing & Digital PaintingCore3Anatomy Drawing, Perspective Drawing, Light and Shadow, Digital Brushes, Concept Art Principles
BAMM-110Corel Draw / IllustratorCore3Vector Graphics, Shape Tools, Pen Tool, Pathfinder Operations, Logo Design Principles
BAMM-112Programming in C PracticalPractical2Basic C Programs, Conditional Statements, Looping Constructs, Array Manipulation, Function Implementation
BAMM-114Basics of Photoshop PracticalPractical2Photo Editing, Image Manipulation, Creating Compositions, Digital Painting Techniques, Web Graphics Design
BAMM-116Drawing & Digital Painting PracticalPractical2Character Sketching, Environment Painting, Digital Portraiture, Brushwork Techniques, Illustration Projects
BAMM-118Corel Draw / Illustrator PracticalPractical2Vector Illustration, Infographics Design, Typography Creation, Branding Elements, Print Media Layouts

Semester 3

Subject CodeSubject NameSubject TypeCreditsKey Topics
BAMM-201Computer GraphicsCore3Raster and Vector Graphics, 2D and 3D Transformations, Viewing Pipeline, Clipping Algorithms, Color Models
BAMM-203Multimedia TechnologiesCore3Multimedia Components, Text and Graphics, Audio and Video, Animation and Interactivity, Multimedia Authoring
BAMM-205Flash / Animate CCCore3Animate CC Interface, Symbols and Instances, Tweening Techniques, ActionScript Basics, Interactive Animation
BAMM-207Sound Forge / AuditionCore3Digital Audio Basics, Audio Editing, Mixing and Mastering, Sound Effects, Voice Recording
BAMM-209Introduction to 3D MaxCore33ds Max Interface, Basic Modeling, Texturing and Materials, Lighting Fundamentals, Camera Setup
BAMM-211Computer Graphics PracticalPractical2Line Drawing Algorithms, Circle Drawing, Polygon Filling, 2D Transformations, Basic Graphics Programming
BAMM-213Multimedia Technologies PracticalPractical2Audio-Video Integration, Interactive Presentations, Multimedia Storytelling, Content Authoring, Compression Techniques
BAMM-215Flash / Animate CC PracticalPractical2Character Animation, Background Design, Motion Graphics, Interactive Menus, Web Banners
BAMM-217Sound Forge / Audition PracticalPractical2Audio Editing Projects, Mixing Soundtracks, Podcast Production, Foley Recording, Sound Design
BAMM-219Introduction to 3D Max PracticalPractical2Object Modeling, Basic Animation, Rendering Techniques, Material Application, Scene Assembly

Semester 4

Subject CodeSubject NameSubject TypeCreditsKey Topics
BAMM-202Internet ProgrammingCore3HTML5 and CSS3, JavaScript Fundamentals, Responsive Design, DOM Manipulation, Web Hosting
BAMM-204After EffectsCore3After Effects Interface, Keyframe Animation, Visual Effects Basics, Text Animation, Motion Tracking
BAMM-206Basic MayaCore3Maya Interface, Polygon Modeling, NURBS Modeling, Deformers, Basic Texturing
BAMM-208Video EditingCore3Video Editing Software, Timeline Operations, Transitions and Effects, Color Grading, Exporting for Different Platforms
BAMM-210Concept Art & Story BoardingCore3Visual Storytelling, Character Concept Art, Environment Concept Art, Storyboarding Techniques, Sequential Art
BAMM-212Internet Programming PracticalPractical2Website Development, Interactive Forms, JavaScript Games, Front-end Frameworks, Deployment of Web Pages
BAMM-214After Effects PracticalPractical2Motion Graphics Projects, Visual Effects Compositing, Character Rigging, Logo Animations, Video Intros
BAMM-216Basic Maya PracticalPractical23D Model Creation, Texturing and UV Mapping, Basic Rigging, Simple Character Animation, Environment Modeling
BAMM-218Video Editing PracticalPractical2Short Film Editing, Music Video Production, Documentary Editing, Corporate Video Editing, Post-Production Workflows
BAMM-220Concept Art & Story Boarding PracticalPractical2Storyboarding a Scene, Character Turnarounds, Prop Design, Background Art, Visual Development Projects

Semester 5

Subject CodeSubject NameSubject TypeCreditsKey Topics
BAMM-301Digital PhotographyCore3Camera Fundamentals, Exposure and Composition, Lighting Techniques, Portrait and Landscape, Post-Processing Photos
BAMM-303Web Designing using HTML, CSSCore3Advanced HTML, CSS Layouts, Responsive Web Design, UI/UX Principles, Web Accessibility
BAMM-305Game DesigningCore3Game Design Principles, Game Mechanics, Level Design, Prototyping, Game Storytelling
BAMM-307Character ModellingCore3Organic Modeling, Topology Optimization, Sculpting Techniques, Texture Painting, Character Retopology
BAMM-309ProjectProject6Project Planning, Execution and Development, Documentation, Presentation, Individual Research
BAMM-311Digital Photography PracticalPractical2Studio Photography, Outdoor Photography, Product Photography, Photo Editing Software, Portfolio Development
BAMM-313Web Designing using HTML, CSS PracticalPractical2CSS Frameworks, JavaScript Libraries, Web Project Development, E-commerce Site Design, Portfolio Website Creation
BAMM-315Game Designing PracticalPractical2Game Engine Basics (e.g., Unity/Unreal), Asset Integration, Level Creation, Scripting Basic Mechanics, Playtesting and Iteration
BAMM-317Character Modelling PracticalPractical2High-Poly Sculpting, Low-Poly Modeling, UV Unwrapping, Baking Maps, Texturing in Substance Painter

Semester 6

Subject CodeSubject NameSubject TypeCreditsKey Topics
BAMM-302Visual EffectsCore3Green Screen Compositing, Matte Painting, Particle Systems, Rotoscoping, Camera Tracking
BAMM-304Advance CompositingCore3Nuke/Fusion Compositing, Multi-Pass Rendering, Color Matching, Digital Set Extension, Advanced Masking
BAMM-306Rigging & AnimationCore3Joints and Skeletons, Inverse Kinematics, Weight Painting, Facial Rigging, Character Animation Principles
BAMM-308Industry Based ProjectProject10Real-world Project Implementation, Team Collaboration, Client Interaction, Advanced Problem Solving, Portfolio-ready Output
BAMM-310Visual Effects PracticalPractical2Creating Explosions, Fluid Simulations, Destruction Effects, Digital Doubles, Integrating CG with Live-action
BAMM-312Advance Compositing PracticalPractical2Complex Scene Compositing, Stereoscopic Compositing, Depth Compositing, Nuke Scripting, Final Film Grade
BAMM-314Rigging & Animation PracticalPractical2Biped/Quadruped Rigging, Walk Cycles, Lip Sync Animation, Performance Animation, Advanced Character Control
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